The main phase of NFL free agency 2016 is already over, with almost all of the top-tier players already signed. Shoot, the reality is that the first phase of free agency was really over by Wednesday night, just hours after the signing period began.
Have the New York Giants been winners or losers? Everyone will have an opinion, and none will be meaningful until the season starts and we see if all of the pieces the Giants are collecting come together to form a good team. Over and over we see reminders that teams who "win" free agency don't always end up winning a lot of games.
I'm on record as having endorsed what the Giants have done, not because I'm an advocate of wild free-agent spending, but because with an aging quarterback and three straight losing seasons they have no choice but to try for a quick fix instead of a patient rebuild. ESPN's Adam Schefter is certainly correct to caution that "there's questions about all those guys going forward" that were signed by the Giants.
With all of that said, the Giants still have work to do, and they still have somewhere between $20 and $25 million in cap space to work with. Per Spotrac, the Giants need about $5.7 million to sign their 2016 NFL Draft class. Throw in setting aside another $5 million or so for in-season injury replacements and the Giants really have probably another $10-12 million to play with.
How will they use it? They need safety help, and there was a report Friday night that they are in the mix for veteran Chris Conte. They could use an upgrade on the offensive line and we know they met on Friday with veteran tackle Russell Okung. Wide receiver, slot corner, and linebacker could still be areas they look to upgrade as they scour the second tier of free agents.
Keep it here for all of the news and rumors as we keep track of the latest developments. Also, check our Giants Free Agency Hub Page for all of our coverage.